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Video Game patents

      

This page is updated frequently with new Video Game-related patent applications.

SALE: 110+ Video Game-related patent PDFs



 Systems and methods for creating and maintaining real money tournaments for video games patent thumbnailnew patent Systems and methods for creating and maintaining real money tournaments for video games
A system and method of awarding a participant with a real or virtual prize over a network, the system and method comprising present one or more details of a match in the session application to the participant over the network to the remote participant computer for selection of the match, wherein the match is associated with at least one prize type, receive a request from the participant to join the match, the request including a participation type associated with the participant and participant characteristics, determine participant eligibility to participate in the match and receive the at least one prize type associated with the match by comparing the prize type, participation type, and the participant characteristics with a set of eligibility requirements for the match, if the participant is eligible and achieves a win condition then award the participant the prize associated with the match and the prize type.. .
Versus, Llc


 Interactive video game system comprising toys with rewritable memories patent thumbnailnew patent Interactive video game system comprising toys with rewritable memories
The invention disclosed herein relates to a video game system comprising a video game console and an object or toy used in connection with the video game console, wherein the object or toy has a rewritable data storage device, and wherein the video game console stores information in the rewritable data storage device in response to game play events occurring in a first gaming session. The stored information is subsequently retrieved by the video game console in a second gaming session, and the retrieved information is used to conduct the game play of the second gaming session..
Activision Publishing, Inc.


 Method for simulating video games on mobile device patent thumbnailnew patent Method for simulating video games on mobile device
A system and method for providing players with real-time information on any device capable of running a web browser is provided. The system solves the problem of game interface overloads and also brings the following benefits: provides for control optimization and for more options for a team game play.
Gaijin Entertainment Corporation


 Automated generation of game event recordings patent thumbnailnew patent Automated generation of game event recordings
Game data representing a game event generated during gameplay of a video game on a client computing device is received from the client computing device. The game data is provided as input to a machine-learning analyzer to determine whether the game event is an event of interest.
Microsoft Technology Licensing, Llc


 Systems and methods for portable exergaming patent thumbnailnew patent Systems and methods for portable exergaming
In a first aspect, a system for playing a video game is provided that includes (1) one or more sensors adapted to monitor one or more biometric parameters of a user and communicate the one or more monitored biometric parameters (mbps); (2) a computing device adapted to communicate with the one or more sensors and to receive the one or more communicated mbps; and (3) a video game having an avatar adapted to move an object on an incline, the video game adapted to execute on the computing device. The video game is adapted to control the avatar to perform an action in the video game based in part on the received one or more communicated mbps.
Pexs Llc


 Video game overlay patent thumbnailnew patent Video game overlay
A video server is configured to provide streaming video to players of computer games over a computing network. The video server can provided video of different games to different players simultaneously.
Sony Interactive Entertainment America Llc


 Interactive movement tracking system applicable to articles of clothing patent thumbnailnew patent Interactive movement tracking system applicable to articles of clothing
The present disclosure relates to an interactive movement detection system applicable to articles of clothing that allows a user to interact with virtualized controllable environments such as the graphical programming environments of personal computers and/or those generated by video game consoles. Similarly, the system of example implementations of the present disclosure allows feedback of actions to the system in the form of impulses that generate pressure and/or vibration sensations that simulate interaction with elements of the controllable interface..
Obe Gaming Inc.


 Joystick cover patent thumbnailnew patent Joystick cover
A joystick cover configured to attach to a joystick of a video game controller is disclosed. The joystick cover has an elastomeric body for attaching to an analog joystick of a video game control, as well as a cover that is attached to the elastomeric body.

 System and  improving fitness equipment and exercise patent thumbnailnew patent System and improving fitness equipment and exercise
In a first aspect, a method is provided that includes the steps of (1) providing a monitor for determining a level of exercise performance performed by an exerciser and for outputting a signal representative of the performance level; (2) using the monitor to measure a level of exercise performance performed by an exerciser; (3) outputting from the monitor a signal representative of the performance level; (4) providing a video game having a character, the video game inputting and being responsive to the performance level signal output by the monitor, the video game using the performance level signal to control a performance level of the video game character; and (5) while the exerciser is not exercising, controlling a performance level of the video game character based on a performance level signal output by the monitor.. .

 Accessibility for live-streamed content patent thumbnailAccessibility for live-streamed content
According to one embodiment, a method for improving accessibility to a plurality of live-streamed media content is provided. The method may include generating a plurality data corresponding to a media source, whereby the media source may be a video game engine, a teleconferencing program, or a television broadcast.
International Business Machines Corporation


Disease therapy game technology

A video game in possession of and/or in the proximity of a patient. The patient computing system receives an indication that it is to begin a game, and executes the game using identified game parameters that are associated with the patient by a clinician as part of a disease therapy program.
University Of Utah Research Foundation

System and generating personalized messaging campaigns for video game players

A system and method for generating personalized messaging campaigns for video game players is provided. A video game player's profile data and/or behavioral data may be used to create a customized messaging campaign for the player.
Activision Publishing, Inc.

Method and system for cooling an electric motor of a simulation or video game controller

A method and system for cooling an electric motor of a simulation or video game controller that comprises a rotor arranged in a casing, wherein the method comprises a forced air ventilation from the outside of the casing to the inside of the casing by a fan arranged on the rotor and kinetically decoupled from the rotor. As such, cold outside air is recovered and circulates through the coils which constitute the heat source and expulsed to the other end of the motor.
Guillemot Corporation S.a.

Vocal improvisation

The present disclosure is directed at methods and systems for implementing and scoring a vocal improvisation feature in a music video game. This feature can allow players of music video games to sing improvised harmonies for a song using a microphone controller.
Harmonix Music Systems, Inc.

Systems and methods for providing augmented data-feed for game play re-creation and dynamic replay entry points

Systems and methods for sharing game play of a video game includes detecting selection of a video game for game play at a game cloud system. The video game is associated with a pre-recorded video of a game play session of a player and metadata related to game play of the video game.
Sony Interactive Entertainment America Llc

Systems and methods for providing time-shifted intelligently synchronized game video

Systems and methods for synchronizing game play of a video game include detecting selection of a video game for game play at a game server. In response, an instance of the video game is executed at the game server.
Sony Interactive Entertainment America Llc

Multi-device gaming interface

An electronic device may be configured to present a user interface via which a user can select from a plurality of commands associated with a particular video game. In response to a selection of one of the plurality of commands, the electronic device may transmit the selected one of the plurality of commands to a user interface device.
Voyetra Turtle Beach, Inc.

Video game processing program, video game processing system and video game processing method

A video game processing program product causes a user terminal to realize functions to control progress of a video game in response to an operation of a user. The functions include: an updating function configured to update a position of a character on a virtual space on the basis of a moving operation by a user; a first displaying function configured to display a normal screen corresponding to the user on the basis of an update result; a second displaying function configured to display a photographing screen, on which an object other than a user character carries out a photographing action when the photographing operation is carried out, on the basis of a photographing operation; and a storing function configured to store at least a part of the photographing screen in a predetermined storage region on the basis of a storing operation..
Kabushiki Kaisha Square Enix (also Trading As Square Enix Co., Ltd.)

Systems and methods for fitness and video games

In some aspects, a system is provided that includes (1) a plurality of mobile devices; and (2) an application on each mobile device, the application adapted to (a) allow exercisers to form an exercise group; (b) track position or change in position of each exerciser in the exerciser group; and (c) display an avatar having a position that is controlled by a position or change in position of one or more member of the exercise group. Numerous other aspects are provided..

Player biofeedback for dynamically controlling a video game state

Various embodiments are directed towards employing one or more physical sensors arranged on or in proximity to a video game player to obtain biofeedback measures that are then useable to dynamically modify a state of play of a video game. The sensors may be connected or even un-connected to the game player, replace, or otherwise augment traditional physical game controllers.
Valve Corporation

Discovering and executing a synergy in a video game

In a computer-based game, discovery and execution a synergy is facilitated. A synergy notification is randomly generated in response to a player event.
Xaviant, Llc (a Ga Limited Liability Company)

Integrating topic of study content into video games

Integrating topic of study content into video games is provided. A request is received from a client gaming device for content of a set of one or more topics of study of a plurality of different topics of study to incorporate into a video game of a plurality of different video games based on a user profile.
International Business Machines Corporation

Game system and game program

A game system including a server device connected to a network and one or more terminal devices operated by users and executing a video game that a player character plays a quest in a game space which has a quest data storing unit which stores quest data, a playing status storing unit which stores playing status of the quest, a quest control unit which permits the start of the quest and a hint control unit which notifies the information for the starting conditions. The playing status storing unit acquires the playing status from the quest control unit and updates the playing status, and the hint control unit determines the information for the starting conditions based on the playing status..
Capcom Co., Ltd.

Systems and methods of serving game video for remote play

Methods and systems are provided for executing video games by a gaming computer and enabling remote play. In example, a method includes receiving a command from a first player via a first client and a computing network.
Sony Interactive Entertainment America Llc

Web-based game controller

A video game system includes a video server system (vss) having a first network address. The vss pairs a game controller having a second network address with a display system having a third network address.
Sony Interactive Entertainment America Llc

Method and encouraging physiological change through physiological control of wearable auditory and visual interruption device

A biofeedback system and method enables biofeedback training to be accomplished during normal interaction by an individual with the individual's environment, for example while reading, playing video games, watching tv, participating in sports activities, or at work. Physiologic data is processed and used to generate one or more control signals based on the physiologic data.

Methods and devices for brain activity monitoring supporting mental state development and training

With explosive penetration of portable electronic devices (peds) recent focus into consumer eeg devices has been to bring advantages including localized wireless interfacing, portability, and a low-cost high-performance electronics platform to host the processing algorithms to bear. However, most development continues to focus on brain-controlled video games which are nearly identical to those created for earlier, more stationary consumer eeg devices and personal eeg is treated as of a novelty or toy.
Personal Neuro Devices Inc.

Extensible video game time limiter

A video gaming system includes a motherboard with video display output, a usb and video switching board and a single board computer. The single board computer connects to the front panel power and reset switches, the switching board and the motherboard power switch input.

Identifying and extracting video game highlights based on audio analysis

The present invention extends to methods, systems, and computer program products for identifying and extracting game video highlights. Game highlights are identified and extracted from game video recorded or streamed from video games.
Sri International

Identifying and extracting video game highlights

The present invention extends to methods, systems, and computer program products for identifying and extracting game video highlights. Game highlights are identified and extracted from game video recorded or streamed from video games.
Sri International

Sound engine for video games

The present invention relates to a sound engine for use in a video game, said sound engine being arranged to, in use, generating an output signal representing a first music composition for being played back by means of sound reproducing means, characterized in, said sound engine including means for generating said output signal from at least two tracks arranged to be played together as a music composition, each of said at least two tracks comprising at least two track versions, said track versions being selectable for being played when said track is included in said first music composition. The invention also relates to a video game, a video game device and a music composer tool..
Elias Software Ab

Device for controlling a video game

The invention relates to a device for controlling a video game, comprising a seat, at least one operating member connected to the video game, means for displacing the seat and the at least one operating member relative to each other and means for fixing the seat and the at least one operating member in a number of different positions relative to each other. According to an aspect of the invention, the fixation means are form-fitting.
F. Smit Holding B.v.

Location-based games and augmented reality systems

Augmented reality (ar) systems are provided in which video game indicia are overlaid onto a user's physical environment. A landscape detector is provided that may obtain information about the user's landscape, in addition to the user's location, in order to provide overlaying information to an ar head-mounted display and control information to non-user controlled video game characters..

User save data management in cloud gaming

A method is provided, including: receiving, over a network by a cloud gaming server computer, a request from a client device to initiate gameplay of a cloud video game; responsive to the request, assigning the client device to a first data center from which to stream the gameplay of the cloud video game; responsive to the request, initiating transfer of user save data over the network from a second data center to the first data center; loading the cloud video game on a cloud gaming machine at the first data center, the loading of the cloud video game including loading of generic save data; initiating interactive gameplay of the cloud video game with the generic save data; during the interactive gameplay, completing the transfer of the user save data to the first data center; applying the user save data to update the execution of the cloud video game.. .
Sony Computer Entertainment America Llc

Local application quick start with cloud transitioning

A method is provided, including: receiving at a client device a first command to initiate a cloud video game; in response to receiving the first command, retrieving, by the client device, initial content from a client local storage; rendering the initial content to a display device; sending a first request from the client device to a cloud gaming service to access the cloud video game, the cloud gaming service being configured to assign the client device to a gaming machine configured to execute the cloud video game; receiving at the client device a second command to initiate interactive gameplay; in response to receiving the second command, sending a second request from the client device to the cloud gaming service, the cloud gaming service being configured to, in response to receiving the second request, initiate streaming of interactive gameplay content generated by the executing cloud video game to the client device.. .
Sony Computer Entertainment America Llc

Virtual area generation and manipulation

Techniques for virtual area generation and manipulation are described herein. The described techniques may be used, for example, for virtual areas in electronically presented content items, such as video games and other media items.
Amazon Technologies, Inc.

Bounded competitions in a video game framework

Competitions involving video game players may include competitions subsidiary to a purpose of video game play, and may be bounded in time, either across play of multiple video games or within play of a particular video game.. .
Activision Publishing, Inc.

Video game for enabling reversal of potentially-reversible real-world health conditions of players

A system and method may include generating, by a computing system, a list of selectable challenge factors for a player to select one or more challenge factors when playing a video game. The player may be provided with the ability to set a plan for each of the challenge factors.
Gold Star Services, Inc.

Video game competition notifications

Methods and systems are described for automatically sending a popup or other message to another person's electronic device upon finishing a predetermined goal in a video game. The predetermined goal can be, for example, killing a first boss in under five minutes.
Sorry Interactive Entertainment America Llc

User interface processing apparatus, processing user interface, and non-transitory computer-readable medium embodying computer program for processing user interface

An apparatus, method, and medium for controlling a progress of a video game are provided. A user interface element of the video game is displayed on a display screen.
Kabushiki Kaisha Square Enix (also Trading As Square Enix Co., Ltd.)

Methods and monitoring video games

Methods and apparatus for monitoring video games are disclosed. Example methods disclosed herein monitoring a data interface between a game controller and a game port of a game console with a monitoring device.
The Nielsen Company (us), Llc

Portable monitor and electronic device carrier

A portable monitor and electronic device carrier. The carrier includes an openable interior volume that is configured to conform to the volume of an electronic display screen and an electronic article.

Metagame reward point system

Aspects of the present disclosure include systems and methods for instituting a metagame point system that may be integrated into an online video game network for one or more video game platforms. The metagame points system may increase or decrease a user's point total based upon user performance across a plurality of different video game titles.
Sony Network Entertainment International Llc

Multi-player video game environment for single-player use

A multi-player game environment is created for single-player use. A user may select a single-player game or a multi-player game.
Sony Interactive Entertainment America Llc

Interactive video game system comprising toys with rewritable memories

The invention disclosed herein relates to a video game system comprising a video game console and an object or toy used in connection with the video game console, wherein the object or toy has a rewritable data storage device, and wherein the video game console stores information in the rewritable data storage device in response to game play events occurring in a first gaming session. The stored information is subsequently retrieved by the video game console in a second gaming session, and the retrieved information is used to conduct the game play of the second gaming session..
Activision Publishing, Inc.

Method of managing a lottery

A method is provided of managing awards to players in a lottery where players purchase lottery access tickets, each of which is assigned a predetermined prize in the lottery and each of which provides access to a selected one of a series of accessible video games on a computer medium. Each game has a plurality of game images in which the player can enter a selected action from a number of options based on different skill levels where the selected action can have a token value different from other options.
Pollard Banknote Limited

Automatic trigger of integrated game actions for exercise and well being

Methods and systems for triggering integrated game actions include monitoring a user's state during operation a video game with one or more user state sensors. It is determined whether the user's level of activity is below a predetermined activity threshold based on the monitored state considered over a period of time.
International Business Machines Corporation

System and creating and sharing customized video game weapon configurations in multiplayer video games via one or more social networks

A system and method for creating and sharing customized video game weapon configurations in multiplayer video games via one or more social networks is provided.. .
Activision Publishing, Inc.

Touch screen inputs for a video game system

Example systems and methods involve detecting an input to a touchscreen display of a video game apparatus; determining a video game action based on a shape of the input; and determining a timing of the video game action based on a color associated with the input.. .
Nintendo Co., Ltd.

Client side processing of game controller input

Embodiments of the present invention enable rich control input data to control video games that are remotely executed. Rich control input includes three-dimensional image data, color video, audio, device orientation data, and touch input.
Microsoft Technology Licensing, Llc

Sharing three-dimensional gameplay

A method for sharing three-dimensional gameplay of a video game, that is rendered to a head-mounted display (hmd), to a social network, is provided, including the following method operations: recording, by an hmd connected computer, a three-dimensional (3-d) video clip to a storage, the 3-d video clip generated from 3-d gameplay of a video game that is driven by interactive use of the hmd; receiving, by the hmd connected computer, a request to share the 3-d video clip to a social network; generating, by the hmd connected computer, a two-dimensional (2-d) video clip by converting the 3-d video clip to a 2-d format; sharing, by the hmd connected computer, the 2-d video clip to the social network.. .
Sony Interactive Entertainment Inc.

Video game processing program and video game processing system

A video game processing program product for causing a server to realize functions to control progress of a video game is provided. The functions include: a function to generate content in which at least one of the user or a character operated by the user is allowed to participate, in a case where a predetermined condition is satisfied; a function to store the number of participants who participate in first content and a clear time indicating a time required to clear the first content in a predetermined storage medium; a function to set up the degree of difficulty for second content indicating content to be generated newly; and a function to detect whether a generation condition contained in the predetermined condition to generate the second content is satisfied or not.
Kabushiki Kaisha Square Enix (also Trading As Square Enix Co., Ltd.)

Thermoelectric device in game controller

A thermoelectric device (ted) is coupled to a portable game controller such that the ted can be used in coordination with video game events to heat or cool the game controller to add realism. Or, the ted can be used to transform heat from a player's body into electricity to charge the battery of the game controller..
Sony Corporation



Video Game topics:
  • Video Game
  • Interactive
  • Control Program
  • Physical Proximity
  • Physiologic
  • Computer Program
  • Geocaching
  • Computing Device
  • Advertisement
  • Smart Phone
  • Multiplexing
  • Calibration
  • Internet Access
  • Trigger Mechanism
  • Degrees Of Freedom


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    This listing is a sample listing of patent applications related to Video Game for is only meant as a recent sample of applications filed, not a comprehensive history. There may be associated servicemarks and trademarks related to these patents. Please check with patent attorney if you need further assistance or plan to use for business purposes. This patent data is also published to the public by the USPTO and available for free on their website. Note that there may be alternative spellings for Video Game with additional patents listed. Browse our RSS directory or Search for other possible listings.


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