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Video Game

Video Game-related patent applications - as published by the U.S. Patent and Trademark Office (USPTO).


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Interactive event outcome reveal techniques implemented in wager-based video games and non wager-based video games
Synergy Blue, Llc
October 12, 2017 - N°20170294081

Various techniques are disclosed for implementing different types interactive event outcome reveal techniques during play of wager-based games and/or non-wager-based games conducted at an electronic gaming device of a gaming network.
Methods and systems for social sharing head mounted display (hmd) content with a second screen
Sony Interactive Entertainment Inc.
October 12, 2017 - N°20170293459

Systems and method for processing video frames generated for display on a head mounted display (hmd) to a second screen are provided. In one example, a client system having a processor for generating video frames in response to interactive game play of a video game using the hmd is provided. The generated video frames include in-band regions that include the ...
Collaborative online gaming system and method
Electronic Arts Inc.
October 12, 2017 - N°20170291109

A system, method, and computer program product for collaborative online gaming, including at least one of providing a central repository master browser system; providing an experience calibrated match-making service; providing a dynamic multiplayer server component auto deployment and aggregation system; providing a lobby centric simultaneous and collaborative client game play launching feature; and providing a video game screen over-layer technology ...
Video Game Patent Pack
Download 175+ patent application PDFs
Video Game Patent Applications
Download 175+ Video Game-related PDFs
For professional research & prior art discovery
inventor
  • 175+ full patent PDF documents of Video Game-related inventions.
  • Exact USPTO filing data with full-text, images, drawings & claims.
  • Index pages: Table View and Image-Grid View layouts. All images in each PDF.
Method for providing access to media content through a server
Core Wireless Licensing S.a.r.l.
October 05, 2017 - N°20170289781

A system for providing devices such as wcds, televisions, stereos, video game systems, etc. Access to media content through an entity such as a web server. In accordance with at least one embodiment, upnp or dlna compliant devices may utilize a user's home network to access a user's media library from on an online media service. The media service may ...
Three-dimensional modelling with improved virtual reality experience
Umbra Software Oy
October 05, 2017 - N°20170287205

A cloud network server system, a method, and a software program product for experiencing a three-dimensional (3d) model are provided. 3d model data associated with a 3d video game is uploaded to the cloud network server system. The system and method are used to design for example a computer game that renders non-spatial characteristics such as, smell, reflection and/or ...
Virtual reality streaming
Umbra Software Oy
October 05, 2017 - N°20170287111

A cloud network server system, a method, and a software program product for experiencing a three-dimensional (3d) model are provided. 3d model data associated with a 3d video game is uploaded to the cloud network server system. The system is used to design for example a computer game that renders non-spatial characteristics such as, smell, reflection and/or refraction of ...
Video Game Patent Pack
Download 175+ patent application PDFs
Video Game Patent Applications
Download 175+ Video Game-related PDFs
For professional research & prior art discovery
inventor
  • 175+ full patent PDF documents of Video Game-related inventions.
  • Exact USPTO filing data with full-text, images, drawings & claims.
  • Index pages: Table View and Image-Grid View layouts. All images in each PDF.
Automated tournament platform for online video games
Attaq Online, Inc.
October 05, 2017 - N°20170282082

An on-line tournament management process includes a team substitution feature suitable when one tournament team loses a player to a disconnection or other unforeseen circumstance. The process may include maintaining roster information for first and second teams. Responsive to detecting a lost connection corresponding to a first player of the first team, performing substitution operations that may include: accessing skill ...
System and method of generating and providing interactive annotation items based on triggering events in ...
Activision Publishing, Inc.
October 05, 2017 - N°20170282079

A system and method is provided that automatically annotates gameplay based on triggering events that occur during a gameplay session. The system may automatically annotate the gameplay in real-time, such as during a gameplay session associated with an electronic-sports tournament. For example, the system may obtain and parse a game log corresponding to the gameplay session, identify triggering events based ...
Systems and methods for improving fitness equipment and exercise
Activision Publishing, Inc.
October 05, 2017 - N°20170282078

The present invention provides systems for and methods of playing a video game that includes providing a game character having a virtual appearance characteristic, receiving an input signal indicative of a user exercise performance level, and altering the virtual appearance characteristic in response to receiving the input signal. Numerous other aspects are disclosed.
System and method of automatically annotating gameplay of a video game based on triggering events
Activision Publishing, Inc.
October 05, 2017 - N°20170282077

A system and method is provided that automatically annotates gameplay based on triggering events that occur during a gameplay session. The system may automatically annotate the gameplay in real-time, such as during a gameplay session associated with an electronic-sports tournament. For example, the system may obtain and parse a game log corresponding to the gameplay session, identify triggering events based ...
Systems and methods for triggering action character cover in a video game
Glu Mobile, Inc.
October 05, 2017 - N°20170282076

Systems and methods are provided in which a character possessing a weapon is displayed in a scene along with first and second affordances. Responsive to first affordance user contact, scene orientation is changed. Responsive to second affordance user contact with a first status of the weapon, a firing process is performed in which the weapon is fired and the weapon ...
Multiple frame distributed rendering of interactive content
Microsoft Technology Licensing, Llc
October 05, 2017 - N°20170282074

Techniques for multiple frame distributed rendering of interactive content are described. In implementations, interactive content includes various types of visual content, such as video games, interactive videos, interactive applications, and so forth. Interactive content includes scene objects, such as graphical renderings of visual scenery and background images. Interactive content also includes interactive objects, such as avatars and/or other visuals ...
Video game processing apparatus and video game processing program
Kabushiki Kaisha Square Enix (also Trading As Square Enix Co., Ltd.)
October 05, 2017 - N°20170282064

A video game processing apparatus for controlling progress of a video game is provided. In the video game, a plurality of players addresses a common task. The video game processing apparatus includes a processor and a display controller. The processor specifies a task corresponding to a task providing request of a first player and generates player related information of a ...
Video Game Patent Pack
Download 175+ patent application PDFs
Video Game Patent Applications
Download 175+ Video Game-related PDFs
For professional research & prior art discovery
inventor
  • 175+ full patent PDF documents of Video Game-related inventions.
  • Exact USPTO filing data with full-text, images, drawings & claims.
  • Index pages: Table View and Image-Grid View layouts. All images in each PDF.
Augmented reality video game systems
Sony Computer Entertainment Inc.
September 28, 2017 - N°20170277253

An augmented reality home console is provided. Users can wear head-mounted displays with transparent screens and can control video game indicia that are perceived as being augmented over a user's environment by displaying video game indicia onto the transparent displays. As such, for example, two users can play an airplane dog fighting game where each user controls a plane in ...
Systems and methods for crowd-sourced game strategy
Electronic Arts Inc.
September 28, 2017 - N°20170274287

Various embodiments provide systems and methods that collect data regarding game strategy decisions by human players during video game, and utilize the collected data to either adjust or replace behaviors of computer players and/or suggest game strategies to human players during video game sessions. The game strategy decisions may be harvested from human-vs-human and human-vs-computer video game sessions. The ...
Client side processing of character interactions in a remote gaming environment
Microsoft Technology Licensing, Llc
September 28, 2017 - N°20170274284

Embodiments of the present invention split game processing and rendering between a client and a game server. A rendered video game image is received from a game server and combined with a rendered image generated by the game client to form a single video game image that is presented to a user. Control input is received by a client device ...
Across-match analytics in peer-to-peer gaming tournaments
Skillz Inc.
September 21, 2017 - N°20170270751

First game state data captured from a first client and characterizing in-game information of a first match of a peer-to-peer digital gaming tournament is received. Second game state data captured from a second client and characterizing in-game information of a second match of the peer-to-peer digital gaming tournament is received. The first match and the second match being separate gaming ...
Contextual search for gaming video
Microsoft Technology Licensing, Llc
September 21, 2017 - N°20170270128

Techniques and architectures of a system may provide, among other things, a contextual help video based, at least in part, on the state of play of a user of a video game or the state of other types of interactive media content. For example, such video may be useful for self-learning using contextual video that provides useful information to the ...
Gaming peripheral with built-in audio support
Performance Designed Products Llc
September 21, 2017 - N°20170269897

Various embodiments described herein are directed toward gaming peripherals with built-in audio support. The gaming peripheral may include a plurality of input mechanisms configured to control a video game. The video game may be controlled via the plurality of input mechanisms in a first mode. Handheld input devices applicable to some embodiments may include, without limitation, computer controllers, video game ...
System and method for managing audio and video channels for video game players and spectators
Sony Interactive Entertainment America Llc
September 21, 2017 - N°20170266569

A computer-implemented system and method are described for managing audio chat for an online video game or application. For example, a system according to one embodiment comprises: an online video game or application execution engine to execute an online video game or application in response to input from one or more users of the video game or application and to ...
Tracking and recommendation system for online gaming
Roblox Corporation
September 21, 2017 - N°20170266565

A method includes steps of admitting a first player and a second player to play an on-line video game implemented in a virtual environment, establishing a definition of proximity for any two objects or avatars in the virtual environment, tracking location in the video game for each player avatar or object controlled by a player, noting an event each time ...
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